Procedure :    

> *** CONSTANTS ***
> Sprites
> Sprites Fonts
> Sounds
> *** STRUCTURES ***
> *** GLOBALS ***
> *** PROCEDURES ***
realround
LoadMidi
PlayMidi
StopMidi
FreeMidi
SetMidivolume
centered_text
textxy
play_sound
GameLoading
FullScreenCheck
> INIT
> *** MAIN ***
> *** SUBROUTINES ***
> DRAWING
> DUX LOGIC
> INPUTS
> ANIMATIONS_DISPLAY